Sculpting in VR is nothing new.  Actually, very little in VR is new, instead its what happens when things get lighter, faster, cheaper.   Back in the 90’s we could create sculptures and move walls around in VR but it was very cumbersome, lacked the high feedback fidelity required to really make sculpting in VR productive… Read More


I expect to see examples of the Leap Motion with augmented reality, and the team at Metaio hasn’t disappointed me. They posted this video of an augmented reality character controlled with a Leap Motion. Simple, but cool. http://www.youtube.com/watch?v=Zcnke3I_JAY… Read More